Expanding on an old project
Hi, I wanted to get into the habit of writing posts about things I'm doing so I guess I'll start here. I made a Rock Paper Scissors game for The Odin Project almost a year ago, I was clearing out a lot of the old repos in my GitHub and I decided to use that as the beginning of making web games. I know the current version doesn't work on itch.io but I'll figure it out later ☺️. As of right now, the game isn't online and uses alerts/prompts to get input from the player(s). I will make a GUI at some point in the future after I get the online working and the game loading on itch.io.
I'll be shooting to work on these web games every weekend or whenever I get time, my long term goal is to be able to make games I want to play, but don't exist for whatever reason. I thought about the idea of monetizing it, but tbh it kind of kills any drive I have to create something. If I choose to monetize my games in the future it won't be anything related to core gameplay.
For now the source code will be available on my Github so that if others choose they can help me learn or vice versa. Teaching people things also helps a lot in learning things yourself.
Note: I'm using Snowpack to develop this, I was using Webpack before but Snowpacks development experience is much cleaner. The issue I had with building was by default it wouldn't work, so I tried the webpack plugin that didn't work either. The one that did work was the parcel plugin, but the css and js bundles are referenced in the index.html with "/" in the beginning. This doesn't work locally or on itch.io because the root is not the project directory. I manually edited it to get the build to work but there is probably an option to make this work in the parcel plugin (if not there should be) or I can make a script to manually edit the index.html after I build.
Files
Rock Paper Scissors
Simple Rock Paper Scissors Game (Alpha)
Status | In development |
Author | Edward |
Genre | Strategy |
Tags | Short |
More posts
- Online MultiplayerJul 13, 2020
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