Online Multiplayer


This week I got the server working on Heroku, I had to make the websocket connection encrypted because much like the rest of the modern internet itch.io serves through HTTPS. This complicates development a bit because I was originally hosting the server off my localhost but it works, I just need to push out server builds to Heroku instead of running Denon. I can always change it back and forth, but I don't think I'll require hot reloading as most of the functionality I will need has already been done. The work left is mostly GUI stuff.

The GUI needs to be responsive, mobile friendly, and accessible (A11y).

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